Planar character animation using genetic algorithms and GPU parallel computing. Kenwright, B. Entertain. Comput., 5(4):285–294, 2014.
Paper doi bibtex @article{DBLP:journals/entcom/Kenwright14,
author = {Benjamin Kenwright},
title = {Planar character animation using genetic algorithms and {GPU} parallel
computing},
journal = {Entertain. Comput.},
volume = {5},
number = {4},
pages = {285--294},
year = {2014},
url = {https://doi.org/10.1016/j.entcom.2014.09.003},
doi = {10.1016/J.ENTCOM.2014.09.003},
timestamp = {Sun, 02 Oct 2022 01:00:00 +0200},
biburl = {https://dblp.org/rec/journals/entcom/Kenwright14.bib},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
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