3D Gaussian Splatting for Real-Time Radiance Field Rendering. Kerbl, B., Kopanas, G., Leimkühler, T., & Drettakis, G. ACM Transactions on Graphics, 42(4):1–14, ACM, 2023.
bibtex   
@article{kerbl20233d,
  title={3D Gaussian Splatting for Real-Time Radiance Field Rendering},
  author={Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
  journal={ACM Transactions on Graphics},
  volume={42},
  number={4},
  pages={1--14},
  year={2023},
  publisher={ACM}
}

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