3D Gaussian Splatting for Real-Time Radiance Field Rendering. Kerbl, B., Kopanas, G., Leimkühler, T., & Drettakis, G. ACM Transactions on Graphics, 42(4):1–14, ACM, 2023. bibtex @article{kerbl20233d,
title={3D Gaussian Splatting for Real-Time Radiance Field Rendering},
author={Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
journal={ACM Transactions on Graphics},
volume={42},
number={4},
pages={1--14},
year={2023},
publisher={ACM}
}
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