Computer-generated Urban Structures. Koenig, R. and Bauriedel, C. In Generative Art Conference, 2004.
Computer-generated Urban Structures [link]Paper  abstract   bibtex   
How does it come to particular structure formations in the cities and which strengths play a role in this process? On which elements can the phenomena be reduced to find the respective combination rules? How do general principles have to be formulated to be able to describe the urban processes so that different structural qualities can be produced? With the aid of mathematic methods, models based on four basic levels are generated in the computer, through which the connections between the elements and the rules of their interaction can be examined. Conclusions on the function of developing processes and the further urban origin can be derived.
@inproceedings{koenig_computer-generated_2004,
	title = {Computer-generated {Urban} {Structures}},
	copyright = {All rights reserved},
	url = {http://www.generativeart.com/on/cic/papersGA2004/b29.htm},
	abstract = {How does it come to particular structure formations in the cities and which strengths play a role in this process? On which elements can the phenomena be reduced to find the respective combination rules? How do general principles have to be formulated to be able to describe the urban processes so that different structural qualities can be produced? With the aid of mathematic methods, models based on four basic levels are generated in the computer, through which the connections between the elements and the rules of their interaction can be examined. Conclusions on the function of developing processes and the further urban origin can be derived.},
	booktitle = {Generative {Art} {Conference}},
	author = {Koenig, Reinhard and Bauriedel, Christian},
	year = {2004},
}
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