Gaze-controlled gaming: immersive and difficult but not cognitively overloading. Krejtz, K., Biele, C., Chrzastowski, D., Kopacz, A., Niedzielska, A., Toczyski, P., & Duchowski, A. T. In Brush, A. J., Friday, A., Kientz, J. A., Scott, J., & Song, J., editors, UbiComp Adjunct, pages 1123-1129, 2014. ACM.
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Paper bibtex @inproceedings{conf/huc/KrejtzBCKNTD14,
added-at = {2014-09-19T00:00:00.000+0200},
author = {Krejtz, Krzysztof and Biele, Cezary and Chrzastowski, Dominik and Kopacz, Agata and Niedzielska, Anna and Toczyski, Piotr and Duchowski, Andrew T.},
biburl = {http://www.bibsonomy.org/bibtex/2b3054cd2d3f6f697f5312882536ada3a/dblp},
booktitle = {UbiComp Adjunct},
crossref = {conf/huc/2014ap},
editor = {Brush, A. J. and Friday, Adrian and Kientz, Julie A. and Scott, James and Song, Junehwa},
ee = {http://doi.acm.org/10.1145/2638728.2641690},
interhash = {0cef019c0a390f465a310020745a504c},
intrahash = {b3054cd2d3f6f697f5312882536ada3a},
isbn = {978-1-4503-3047-3},
keywords = {dblp},
pages = {1123-1129},
publisher = {ACM},
timestamp = {2015-06-18T15:45:01.000+0200},
title = {Gaze-controlled gaming: immersive and difficult but not cognitively overloading.},
url = {http://dblp.uni-trier.de/db/conf/huc/ubicomp2014ap.html#KrejtzBCKNTD14},
year = 2014
}
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