Understanding the Design of Playful Experiences Around Ingestible Sensors. Li, Z. In Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, of CHI PLAY '18 Extended Abstracts, pages 33–38, New York, NY, USA, 2018. Association for Computing Machinery. 0 citations (Crossref) [2023-05-15] event-place: Melbourne, VIC, Australia
Understanding the Design of Playful Experiences Around Ingestible Sensors [link]Paper  doi  abstract   bibtex   
The advancement of sensor technology has provided new opportunities for bodily play and consequently enriched our bodily experiences. The emergence of ingestible sensors supports capturing the user's body data continuously. The intimacy between ingestible sensors and human body also shapes our bodily experiences. My research focuses on utilizing ingestible sensors to facilitate playful and engaging experiences in HCI using a Research through Design approach. This will lead to the development of ingestible interfaces, which allow the creation of novel and playful experiences. My work so far has explored the playful experiences that can be designed without crafting the relationships between the user's body and ingestible sensors. This research will contribute to the understanding of how to design playful experiences around ingestible sensors and ultimately inspire designers to create a wider range of future play experiences.
@inproceedings{li_understanding_2018,
	address = {New York, NY, USA},
	series = {{CHI} {PLAY} '18 {Extended} {Abstracts}},
	title = {Understanding the {Design} of {Playful} {Experiences} {Around} {Ingestible} {Sensors}},
	isbn = {978-1-4503-5968-9},
	url = {https://doi.org/10.1145/3270316.3270600},
	doi = {10.1145/3270316.3270600},
	abstract = {The advancement of sensor technology has provided new opportunities for bodily play and consequently enriched our bodily experiences. The emergence of ingestible sensors supports capturing the user's body data continuously. The intimacy between ingestible sensors and human body also shapes our bodily experiences. My research focuses on utilizing ingestible sensors to facilitate playful and engaging experiences in HCI using a Research through Design approach. This will lead to the development of ingestible interfaces, which allow the creation of novel and playful experiences. My work so far has explored the playful experiences that can be designed without crafting the relationships between the user's body and ingestible sensors. This research will contribute to the understanding of how to design playful experiences around ingestible sensors and ultimately inspire designers to create a wider range of future play experiences.},
	booktitle = {Proceedings of the 2018 {Annual} {Symposium} on {Computer}-{Human} {Interaction} in {Play} {Companion} {Extended} {Abstracts}},
	publisher = {Association for Computing Machinery},
	author = {Li, Zhuying},
	year = {2018},
	note = {0 citations (Crossref) [2023-05-15]
event-place: Melbourne, VIC, Australia},
	keywords = {ingestible sensors, interaction design, play, quantified self, research-through-design.},
	pages = {33--38},
}

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