An empirical study of early access games on the steam platform. Lin, D., Bezemer, C., & Hassan, A. E. In Chaudron, M., Crnkovic, I., Chechik, M., & Harman, M., editors, Proceedings of the 40th International Conference on Software Engineering, ICSE 2018, Gothenburg, Sweden, May 27 - June 03, 2018, pages 480, 2018. ACM.
An empirical study of early access games on the steam platform [link]Paper  doi  bibtex   
@inproceedings{DBLP:conf/icse/LinBH18,
  author       = {Dayi Lin and
                  Cor{-}Paul Bezemer and
                  Ahmed E. Hassan},
  editor       = {Michel Chaudron and
                  Ivica Crnkovic and
                  Marsha Chechik and
                  Mark Harman},
  title        = {An empirical study of early access games on the steam platform},
  booktitle    = {Proceedings of the 40th International Conference on Software Engineering,
                  {ICSE} 2018, Gothenburg, Sweden, May 27 - June 03, 2018},
  pages        = {480},
  publisher    = {{ACM}},
  year         = {2018},
  url          = {https://doi.org/10.1145/3180155.3182512},
  doi          = {10.1145/3180155.3182512},
  timestamp    = {Tue, 10 Aug 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icse/LinBH18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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