How Can Game Developers Leverage Data from Online Distribution Platforms? A Case Study of the Steam Platform. Lin, D. Ph.D. Thesis, Queen's University at Kingston, Ontario, Canada, 2019.
How Can Game Developers Leverage Data from Online Distribution Platforms? A Case Study of the Steam Platform [link]Paper  bibtex   
@phdthesis{DBLP:phd/ca/Lin19,
  author       = {Dayi Lin},
  title        = {How Can Game Developers Leverage Data from Online Distribution Platforms?
                  {A} Case Study of the Steam Platform},
  school       = {Queen's University at Kingston, Ontario, Canada},
  year         = {2019},
  url          = {https://hdl.handle.net/1974/25926},
  timestamp    = {Wed, 04 May 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/phd/ca/Lin19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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