Can We Make Dynamic, Accessible and Fun One-Switch Video Games?. López, S. A., Corno, F., & Russis, L. D. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, ASSETS 2015, Lisbon, Portugal, October 26-28, 2015, pages 421–422, 2015.
Paper doi bibtex @inproceedings{DBLP:conf/assets/LopezCR15,
author = {Sebasti{\'{a}}n Aced L{\'{o}}pez and
Fulvio Corno and
Luigi De Russis},
title = {Can We Make Dynamic, Accessible and Fun One-Switch Video Games?},
booktitle = {Proceedings of the 17th International {ACM} {SIGACCESS} Conference
on Computers {\&} Accessibility, {ASSETS} 2015, Lisbon, Portugal,
October 26-28, 2015},
pages = {421--422},
year = {2015},
crossref = {DBLP:conf/assets/2015},
url = {http://doi.acm.org/10.1145/2700648.2811333},
doi = {10.1145/2700648.2811333},
timestamp = {Thu, 15 Jun 2017 01:00:00 +0200},
biburl = {https://dblp.org/rec/bib/conf/assets/LopezCR15},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
Downloads: 0
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