Can We Make Dynamic, Accessible and Fun One-Switch Video Games?. López, S. A., Corno, F., & Russis, L. D. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, ASSETS 2015, Lisbon, Portugal, October 26-28, 2015, pages 421–422, 2015.
Can We Make Dynamic, Accessible and Fun One-Switch Video Games? [link]Paper  doi  bibtex   
@inproceedings{DBLP:conf/assets/LopezCR15,
  author    = {Sebasti{\'{a}}n Aced L{\'{o}}pez and
               Fulvio Corno and
               Luigi De Russis},
  title     = {Can We Make Dynamic, Accessible and Fun One-Switch Video Games?},
  booktitle = {Proceedings of the 17th International {ACM} {SIGACCESS} Conference
               on Computers {\&} Accessibility, {ASSETS} 2015, Lisbon, Portugal,
               October 26-28, 2015},
  pages     = {421--422},
  year      = {2015},
  crossref  = {DBLP:conf/assets/2015},
  url       = {http://doi.acm.org/10.1145/2700648.2811333},
  doi       = {10.1145/2700648.2811333},
  timestamp = {Thu, 15 Jun 2017 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/bib/conf/assets/LopezCR15},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}

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