Identifying Virtual 3D Geometric Shapes with a Vibrotactile Glove. Martínez, J., García, A. S., Oliver, M., Molina, J. P., & González, P. IEEE Computer Graphics and Applications, 36(1):42-51, 2016.
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Paper bibtex @article{journals/cga/MartinezGOMG16,
added-at = {2016-01-28T00:00:00.000+0100},
author = {Martínez, Jonatan and García, Arturo S. and Oliver, Miguel and Molina, José Pascual and González, Pascual},
biburl = {http://www.bibsonomy.org/bibtex/28e4e0cd752462c98ed4108777d156589/dblp},
ee = {http://doi.ieeecomputersociety.org/10.1109/MCG.2014.81},
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intrahash = {8e4e0cd752462c98ed4108777d156589},
journal = {IEEE Computer Graphics and Applications},
keywords = {dblp},
number = 1,
pages = {42-51},
timestamp = {2016-01-29T11:36:04.000+0100},
title = {Identifying Virtual 3D Geometric Shapes with a Vibrotactile Glove.},
url = {http://dblp.uni-trier.de/db/journals/cga/cga36.html#MartinezGOMG16},
volume = 36,
year = 2016
}
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