Game Design: Whose game works at the end of the day?. Miller, S. B. & Webb, D. C. In GenderIT, pages 53-56, 2015. ACM.
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Paper bibtex @inproceedings{conf/genderit/MillerW15,
added-at = {2016-01-25T00:00:00.000+0100},
author = {Miller, Susan B. and Webb, David C.},
biburl = {http://www.bibsonomy.org/bibtex/255b6c1b06344c1cc85d162bdb2cd77ae/dblp},
booktitle = {GenderIT},
crossref = {conf/genderit/2015},
ee = {http://doi.acm.org/10.1145/2807565.2807714},
interhash = {217ea203da34d6899c4d599561e0774d},
intrahash = {55b6c1b06344c1cc85d162bdb2cd77ae},
isbn = {978-1-4503-3596-6},
keywords = {dblp},
pages = {53-56},
publisher = {ACM},
timestamp = {2016-01-26T11:45:38.000+0100},
title = {Game Design: Whose game works at the end of the day?},
url = {http://dblp.uni-trier.de/db/conf/genderit/genderit2015.html#MillerW15},
year = 2015
}
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