A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game. Miranda, M., Sánchez-Ruiz, A., A., & Peinado, F. In Camacho, D., Gómez-Mart\'\in, M., A., & González-Calero, P., A., editors, Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 29, 2016., volume 1682, of CEUR Workshop Proceedings, pages 113-124, 2016. CEUR-WS.org.
A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game [pdf]Website  bibtex   
@inproceedings{
 title = {A Neuroevolution Approach to Imitating Human-Like Play in Ms. Pac-Man Video Game},
 type = {inproceedings},
 year = {2016},
 pages = {113-124},
 volume = {1682},
 websites = {http://ceur-ws.org/Vol-1682/CoSeCiVi16_paper_12.pdf},
 publisher = {CEUR-WS.org},
 series = {CEUR Workshop Proceedings},
 id = {102e40b4-f602-366d-811e-79683e9c1ee7},
 created = {2018-03-20T15:26:39.141Z},
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 last_modified = {2018-03-20T15:26:39.141Z},
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 citation_key = {DBLP:conf/cosecivi/MirandaSP16},
 source_type = {inproceedings},
 private_publication = {false},
 bibtype = {inproceedings},
 author = {Miranda, Maximiliano and Sánchez-Ruiz, Antonio A and Peinado, Federico},
 editor = {Camacho, David and Gómez-Mart\'\in, Marco Antonio and González-Calero, Pedro Antonio},
 booktitle = {Proceedings of the 3rd Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 29, 2016.}
}
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