A Game Theory-based Transportation System using Fog Computing for Passenger Assistance. Mishra, R., Kumari, P., Gupta, H. P., Shrivastava, D., Dutta, T., Suh, D. Y., & Piran, M. J. In WOWMOM, pages 1-10, 2021. IEEE.
A Game Theory-based Transportation System using Fog Computing for Passenger Assistance. [link]Link  A Game Theory-based Transportation System using Fog Computing for Passenger Assistance. [link]Paper  bibtex   
@inproceedings{conf/wowmom/MishraKGSDSP21,
  added-at = {2023-10-05T00:00:00.000+0200},
  author = {Mishra, Rahul and Kumari, Preti and Gupta, Hari Prabhat and Shrivastava, Diksha and Dutta, Tanima and Suh, Doug Young and Piran, Md. Jalil},
  biburl = {https://www.bibsonomy.org/bibtex/246db6f339338975f2a33c925b9a10873/dblp},
  booktitle = {WOWMOM},
  crossref = {conf/wowmom/2021},
  ee = {https://doi.org/10.1109/WoWMoM51794.2021.00013},
  interhash = {a0e6c151ba28218d1e4e517a8f164478},
  intrahash = {46db6f339338975f2a33c925b9a10873},
  isbn = {978-1-6654-2263-5},
  keywords = {dblp},
  pages = {1-10},
  publisher = {IEEE},
  timestamp = {2024-04-09T17:22:31.000+0200},
  title = {A Game Theory-based Transportation System using Fog Computing for Passenger Assistance.},
  url = {http://dblp.uni-trier.de/db/conf/wowmom/wowmom2021.html#MishraKGSDSP21},
  year = 2021
}

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