Learning to predict where to look in interactive environments using deep recurrent q-learning. Mousavi, S. S., Borji, A., & Mozayani, N. CoRR, 2016.
Learning to predict where to look in interactive environments using deep recurrent q-learning [link]Paper  bibtex   
@article{DBLP:journals/corr/MousaviBM16,
  author    = {Seyed Sajad Mousavi and
               Ali Borji and
               Nasser Mozayani},
  title     = {Learning to predict where to look in interactive environments using
               deep recurrent q-learning},
  journal   = {CoRR},
  volume    = {abs/1612.05753},
  year      = {2016},
  url       = {http://arxiv.org/abs/1612.05753},
  archivePrefix = {arXiv},
  eprint    = {1612.05753},
  timestamp = {Mon, 13 Aug 2018 01:00:00 +0200},
  biburl    = {https://dblp.org/rec/bib/journals/corr/MousaviBM16},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
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