Delay–Rate–Distortion Optimization for Cloud Gaming With Hybrid Streaming. Nan, X., Guo, X., Lu, Y., He, Y., Guan, L., Li, S., & Guo, B. IEEE Transactions on Circuits and Systems for Video Technology, 27(12):2687–2701, dec, 2017. Paper doi bibtex @article{Nan2017,
author = {Nan, Xiaoming and Guo, Xun and Lu, Yan and He, Yifeng and Guan, Ling and Li, Shipeng and Guo, Baining},
doi = {10.1109/TCSVT.2016.2595330},
issn = {1051-8215},
journal = {IEEE Transactions on Circuits and Systems for Video Technology},
month = {dec},
number = {12},
pages = {2687--2701},
title = {{Delay–Rate–Distortion Optimization for Cloud Gaming With Hybrid Streaming}},
url = {http://ieeexplore.ieee.org/document/7523945/},
volume = {27},
year = {2017}
}
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