A model-driven approach to generate and deploy videogames on multiple platforms. Núñez-Valdéz, E. R., García-Díaz, V., Lovelle, J. M. C., Achaerandio, Y. S., & Crespo, R. G. J. Ambient Intelligence and Humanized Computing, 8(3):435–447, 2017.
A model-driven approach to generate and deploy videogames on multiple platforms [link]Paper  doi  bibtex   
@article{DBLP:journals/jaihc/Nunez-ValdezGLA17,
  author    = {Edward Rolando N{\'{u}}{\~{n}}ez{-}Vald{\'{e}}z and
               Vicente Garc{\'{\i}}a{-}D{\'{\i}}az and
               Juan Manuel Cueva Lovelle and
               Yago S{\'{a}}ez Achaerandio and
               Rub{\'{e}}n Gonz{\'{a}}lez Crespo},
  title     = {A model-driven approach to generate and deploy videogames on multiple
               platforms},
  journal   = {J. Ambient Intelligence and Humanized Computing},
  volume    = {8},
  number    = {3},
  pages     = {435--447},
  year      = {2017},
  url       = {https://doi.org/10.1007/s12652-016-0404-1},
  doi       = {10.1007/s12652-016-0404-1},
  timestamp = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/journals/jaihc/Nunez-ValdezGLA17},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
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