{"_id":"SZwSNXr5zgxeQhQ3P","bibbaseid":"nezvaldz-garcadaz-lovelle-achaerandio-crespo-amodeldrivenapproachtogenerateanddeployvideogamesonmultipleplatforms-2017","downloads":0,"creationDate":"2019-02-03T11:43:27.141Z","title":"A model-driven approach to generate and deploy videogames on multiple platforms","author_short":["Núñez-Valdéz, E. R.","García-Díaz, V.","Lovelle, J. M. C.","Achaerandio, Y. S.","Crespo, R. G."],"year":2017,"bibtype":"article","biburl":"https://raw.githubusercontent.com/sa-mooc-uc3m/mooc-research-public/master/trunk/bibtex/KR-EVANNAI.bib","bibdata":{"bibtype":"article","type":"article","author":[{"firstnames":["Edward","Rolando"],"propositions":[],"lastnames":["Núñez-Valdéz"],"suffixes":[]},{"firstnames":["Vicente"],"propositions":[],"lastnames":["García-Díaz"],"suffixes":[]},{"firstnames":["Juan","Manuel","Cueva"],"propositions":[],"lastnames":["Lovelle"],"suffixes":[]},{"firstnames":["Yago","Sáez"],"propositions":[],"lastnames":["Achaerandio"],"suffixes":[]},{"firstnames":["Rubén","González"],"propositions":[],"lastnames":["Crespo"],"suffixes":[]}],"title":"A model-driven approach to generate and deploy videogames on multiple platforms","journal":"J. Ambient Intelligence and Humanized Computing","volume":"8","number":"3","pages":"435–447","year":"2017","url":"https://doi.org/10.1007/s12652-016-0404-1","doi":"10.1007/s12652-016-0404-1","timestamp":"Fri, 30 Nov 2018 00:00:00 +0100","biburl":"https://dblp.org/rec/bib/journals/jaihc/Nunez-ValdezGLA17","bibsource":"dblp computer science bibliography, https://dblp.org","bibtex":"@article{DBLP:journals/jaihc/Nunez-ValdezGLA17,\n author = {Edward Rolando N{\\'{u}}{\\~{n}}ez{-}Vald{\\'{e}}z and\n Vicente Garc{\\'{\\i}}a{-}D{\\'{\\i}}az and\n Juan Manuel Cueva Lovelle and\n Yago S{\\'{a}}ez Achaerandio and\n Rub{\\'{e}}n Gonz{\\'{a}}lez Crespo},\n title = {A model-driven approach to generate and deploy videogames on multiple\n platforms},\n journal = {J. Ambient Intelligence and Humanized Computing},\n volume = {8},\n number = {3},\n pages = {435--447},\n year = {2017},\n url = {https://doi.org/10.1007/s12652-016-0404-1},\n doi = {10.1007/s12652-016-0404-1},\n timestamp = {Fri, 30 Nov 2018 00:00:00 +0100},\n biburl = {https://dblp.org/rec/bib/journals/jaihc/Nunez-ValdezGLA17},\n bibsource = {dblp computer science bibliography, https://dblp.org}\n}\n\n","author_short":["Núñez-Valdéz, E. R.","García-Díaz, V.","Lovelle, J. M. C.","Achaerandio, Y. S.","Crespo, R. G."],"key":"DBLP:journals/jaihc/Nunez-ValdezGLA17","id":"DBLP:journals/jaihc/Nunez-ValdezGLA17","bibbaseid":"nezvaldz-garcadaz-lovelle-achaerandio-crespo-amodeldrivenapproachtogenerateanddeployvideogamesonmultipleplatforms-2017","role":"author","urls":{"Paper":"https://doi.org/10.1007/s12652-016-0404-1"},"downloads":0,"html":""},"search_terms":["model","driven","approach","generate","deploy","videogames","multiple","platforms","núñez-valdéz","garcía-díaz","lovelle","achaerandio","crespo"],"keywords":[],"authorIDs":[],"dataSources":["2B6J8ki54TjHDxweq"]}