Rapid Prototyping in the Instructional Design Process. Nixon, E. K. & Lee, D. Performance Improvement Quarterly, 14(3):95–116, September, 2001.
Rapid Prototyping in the Instructional Design Process [link]Paper  doi  abstract   bibtex   
Instructional models guide designer activity as they attempt to solve instructional problems. Models provide structure to the project, problem solving strategies, evaluation, and feedback. This paper is designed to examine Rapid Prototyping, a model born in the computer age. Rapid Prototyping embraces computer design strategies, constructivist learning theory, and cognitive psychology. This paper will first look at the “classic” forms of instructional design models, which form the foundation of instructional design. A review of the critical elements of these models will provide the framework to understand the concepts behind the Rapid Prototyping model. Next, this paper will examine how researchers define Rapid Prototyping, how the model is used, whether it is successful, and why some consider it a major shift in the way instruction is designed. By clarifying how RP is structured to solve instructional problems and the processes it uses to produce instructional materials, this paper will strive to determine whether it is a viable alternative to traditional design models.
@article{nixon_rapid_2001,
	title = {Rapid {Prototyping} in the {Instructional} {Design} {Process}},
	volume = {14},
	issn = {1937-8327},
	url = {http://onlinelibrary.wiley.com/doi/10.1111/j.1937-8327.2001.tb00220.x/abstract},
	doi = {10.1111/j.1937-8327.2001.tb00220.x},
	abstract = {Instructional models guide designer activity as they attempt to solve instructional problems. Models provide structure to the project, problem solving strategies, evaluation, and feedback. This paper is designed to examine Rapid Prototyping, a model born in the computer age. Rapid Prototyping embraces computer design strategies, constructivist learning theory, and cognitive psychology. This paper will first look at the “classic” forms of instructional design models, which form the foundation of instructional design. A review of the critical elements of these models will provide the framework to understand the concepts behind the Rapid Prototyping model. Next, this paper will examine how researchers define Rapid Prototyping, how the model is used, whether it is successful, and why some consider it a major shift in the way instruction is designed. By clarifying how RP is structured to solve instructional problems and the processes it uses to produce instructional materials, this paper will strive to determine whether it is a viable alternative to traditional design models.},
	language = {en},
	number = {3},
	urldate = {2018-01-30TZ},
	journal = {Performance Improvement Quarterly},
	author = {Nixon, Elizabeth Krick and Lee, Doris},
	month = sep,
	year = {2001},
	pages = {95--116}
}

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