A fuzzy-rule-based driving architecture for non-player characters in a car racing game. Onieva, E., Pelta, D. A., Milanés, V., & Pérez, J. Soft Comput., 15(8):1617–1629, 2011.
Paper doi bibtex @Article{onieva_fuzzy-rule-based_2011,
author = {Onieva, Enrique and Pelta, David A. and Milanés, Vicente and Pérez, Joshué},
title = {A fuzzy-rule-based driving architecture for non-player characters in a car racing game},
journal = {Soft Comput.},
year = {2011},
volume = {15},
number = {8},
pages = {1617--1629},
doi = {10.1007/s00500-011-0691-6},
groups = {Journals},
url = {https://doi.org/10.1007/s00500-011-0691-6},
}
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