Does gamification in virtual reality improve second language learning?. Pinto, R. D., Monteiro, P., Melo, M., Cabral, L., & Bessa, M. In 2021 International Conference on Graphics and Interaction (ICGI), pages 1–8, Porto, Portugal, November, 2021. IEEE.
Does gamification in virtual reality improve second language learning? [link]Paper  doi  bibtex   
@inproceedings{pinto_does_2021,
	address = {Porto, Portugal},
	title = {Does gamification in virtual reality improve second language learning?},
	isbn = {978-1-66548-343-8},
	url = {https://ieeexplore.ieee.org/document/9655286/},
	doi = {10.1109/ICGI54032.2021.9655286},
	urldate = {2022-04-29},
	booktitle = {2021 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})},
	publisher = {IEEE},
	author = {Pinto, Rafael Darque and Monteiro, Pedro and Melo, Miguel and Cabral, Luciana and Bessa, Maximino},
	month = nov,
	year = {2021},
	pages = {1--8},
}

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