Does gamification in virtual reality improve second language learning?. Pinto, R. D., Monteiro, P., Melo, M., Cabral, L., & Bessa, M. In 2021 International Conference on Graphics and Interaction (ICGI), pages 1–8, Porto, Portugal, November, 2021. IEEE. Paper doi bibtex 1 download @inproceedings{pinto_does_2021,
address = {Porto, Portugal},
title = {Does gamification in virtual reality improve second language learning?},
isbn = {978-1-66548-343-8},
url = {https://ieeexplore.ieee.org/document/9655286/},
doi = {10.1109/ICGI54032.2021.9655286},
urldate = {2022-04-29},
booktitle = {2021 {International} {Conference} on {Graphics} and {Interaction} ({ICGI})},
publisher = {IEEE},
author = {Pinto, Rafael Darque and Monteiro, Pedro and Melo, Miguel and Cabral, Luciana and Bessa, Maximino},
month = nov,
year = {2021},
pages = {1--8},
}
Downloads: 1
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