An evaluation of the impact of game genre on user experience in cloud gaming. Quax, P., Beznosyk, A., Vanmontfort, W., Marx, R., & Lamotte, W. In IGIC, pages 216-221, 2013. IEEE.
An evaluation of the impact of game genre on user experience in cloud gaming. [link]Link  An evaluation of the impact of game genre on user experience in cloud gaming. [link]Paper  bibtex   
@inproceedings{conf/gamesem/QuaxBVML13,
  added-at = {2016-01-18T00:00:00.000+0100},
  author = {Quax, Peter and Beznosyk, Anastasiia and Vanmontfort, Wouter and Marx, Robin and Lamotte, Wim},
  biburl = {http://www.bibsonomy.org/bibtex/2ae0fa03e9eadbc586202a2de6a635d06/dblp},
  booktitle = {IGIC},
  crossref = {conf/gamesem/2013},
  ee = {http://dx.doi.org/10.1109/IGIC.2013.6659141},
  interhash = {508be143d53966fbbd5bb5d28def6bab},
  intrahash = {ae0fa03e9eadbc586202a2de6a635d06},
  isbn = {978-1-4799-1244-5},
  keywords = {dblp},
  pages = {216-221},
  publisher = {IEEE},
  timestamp = {2016-01-19T11:40:25.000+0100},
  title = {An evaluation of the impact of game genre on user experience in cloud gaming.},
  url = {http://dblp.uni-trier.de/db/conf/gamesem/igic2013.html#QuaxBVML13},
  year = 2013
}

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