Continuous level of detail on graphics hardware. Ramos, F., Chover, M., Ripolles, O., & Granell, C. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), volume 4245 LNCS, pages 460-469, 2006. Website abstract bibtex Recent advances in graphics hardware provide new possibilities to successfully integrate and improve multiresolution models. In this paper, we present a new continuous multiresolution model that maintains its geometry, based on triangle strips, in high-performance memory in the GPU. This model manages the level of detail by performing fast strip updating operations. We show how this approach takes advantage of the new capabilities of GPUs in an efficient manner. © Springer-Verlag Berlin Heidelberg 2006.
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