Continuous level of detail on graphics hardware. Ramos, F.; Chover, M.; Ripolles, O.; and Granell, C. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), volume 4245 LNCS, pages 460-469, 2006.
Continuous level of detail on graphics hardware [link]Website  abstract   bibtex   
Recent advances in graphics hardware provide new possibilities to successfully integrate and improve multiresolution models. In this paper, we present a new continuous multiresolution model that maintains its geometry, based on triangle strips, in high-performance memory in the GPU. This model manages the level of detail by performing fast strip updating operations. We show how this approach takes advantage of the new capabilities of GPUs in an efficient manner. © Springer-Verlag Berlin Heidelberg 2006.
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 abstract = {Recent advances in graphics hardware provide new possibilities to successfully integrate and improve multiresolution models. In this paper, we present a new continuous multiresolution model that maintains its geometry, based on triangle strips, in high-performance memory in the GPU. This model manages the level of detail by performing fast strip updating operations. We show how this approach takes advantage of the new capabilities of GPUs in an efficient manner. © Springer-Verlag Berlin Heidelberg 2006.},
 bibtype = {inProceedings},
 author = {Ramos, Francisco and Chover, Miguel and Ripolles, Oscar and Granell, Carlos},
 booktitle = {Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)}
}
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