Part-Based Player Identification Using Deep Convolutional Representation and Multi-Scale Pooling. Senocak, A., Oh, T., Kim, J., & Kweon, I. S. In CVPR Workshops, pages 1732-1739, 2018. IEEE Computer Society. Link Paper bibtex @inproceedings{conf/cvpr/SenocakOKK18,
added-at = {2019-01-07T00:00:00.000+0100},
author = {Senocak, Arda and Oh, Tae-Hyun and Kim, Jun-Sik and Kweon, In So},
biburl = {https://www.bibsonomy.org/bibtex/2fd6c665d6a6bfe544f74f01ce4ecc19c/dblp},
booktitle = {CVPR Workshops},
crossref = {conf/cvpr/2018w},
ee = {https://doi.org/10.1109/CVPRW.2018.00225},
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pages = {1732-1739},
publisher = {IEEE Computer Society},
timestamp = {2019-01-08T11:45:38.000+0100},
title = {Part-Based Player Identification Using Deep Convolutional Representation and Multi-Scale Pooling.},
url = {http://dblp.uni-trier.de/db/conf/cvpr/cvprw2018.html#SenocakOKK18},
year = 2018
}
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