A game engine to learn computer science languages. Serrano-Laguna, Á., Torrente, J., Manero, B., & Fernández-Manjón, B. In FIE, pages 1-8, 2014. IEEE Computer Society.
A game engine to learn computer science languages. [link]Link  A game engine to learn computer science languages. [link]Paper  bibtex   
@inproceedings{conf/fie/Serrano-LagunaT14,
  added-at = {2019-02-07T00:00:00.000+0100},
  author = {Serrano-Laguna, Ángel and Torrente, Javier and Manero, Borja and Fernández-Manjón, Baltasar},
  biburl = {https://www.bibsonomy.org/bibtex/29113133e039a0b643cefa06486690b32/dblp},
  booktitle = {FIE},
  crossref = {conf/fie/2014},
  ee = {http://doi.ieeecomputersociety.org/10.1109/FIE.2014.7044112},
  interhash = {ded5620ee3ecf5b850acfd29696868bc},
  intrahash = {9113133e039a0b643cefa06486690b32},
  isbn = {978-1-4799-3922-0},
  keywords = {dblp},
  pages = {1-8},
  publisher = {IEEE Computer Society},
  timestamp = {2019-02-08T11:40:46.000+0100},
  title = {A game engine to learn computer science languages.},
  url = {http://dblp.uni-trier.de/db/conf/fie/fie2014.html#Serrano-LagunaT14},
  year = 2014
}

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