A game engine to learn computer science languages. Serrano-Laguna, Á., Torrente, J., Manero, B., & Fernández-Manjón, B. In FIE, pages 1-8, 2014. IEEE Computer Society. Link Paper bibtex @inproceedings{conf/fie/Serrano-LagunaT14,
added-at = {2019-02-07T00:00:00.000+0100},
author = {Serrano-Laguna, Ángel and Torrente, Javier and Manero, Borja and Fernández-Manjón, Baltasar},
biburl = {https://www.bibsonomy.org/bibtex/29113133e039a0b643cefa06486690b32/dblp},
booktitle = {FIE},
crossref = {conf/fie/2014},
ee = {http://doi.ieeecomputersociety.org/10.1109/FIE.2014.7044112},
interhash = {ded5620ee3ecf5b850acfd29696868bc},
intrahash = {9113133e039a0b643cefa06486690b32},
isbn = {978-1-4799-3922-0},
keywords = {dblp},
pages = {1-8},
publisher = {IEEE Computer Society},
timestamp = {2019-02-08T11:40:46.000+0100},
title = {A game engine to learn computer science languages.},
url = {http://dblp.uni-trier.de/db/conf/fie/fie2014.html#Serrano-LagunaT14},
year = 2014
}
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