CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories. Sestini, A., Gissl'en, L., Bergdahl, J., Tollmar, K., & Bagdanov, A. D. CoRR, 2022.
CCPT: Automatic Gameplay Testing and Validation with Curiosity-Conditioned Proximal Trajectories [link]Paper  bibtex   
@article{DBLP:journals/corr/abs-2202-10057,
  author    = {Alessandro Sestini and
               Linus Gissl{\'{e}}n and
               Joakim Bergdahl and
               Konrad Tollmar and
               Andrew D. Bagdanov},
  title     = {{CCPT:} Automatic Gameplay Testing and Validation with Curiosity-Conditioned
               Proximal Trajectories},
  journal   = {CoRR},
  volume    = {abs/2202.10057},
  year      = {2022},
  url       = {https://arxiv.org/abs/2202.10057},
  eprinttype = {arXiv},
  eprint    = {2202.10057},
  timestamp = {Tue, 01 Mar 2022 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/journals/corr/abs-2202-10057.bib},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}

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