Shaders for game programmers and artists. St-Laurent, S. Thomson/Course Technology, Boston, MA, 2004.
bibtex   
@book{st-laurent_shaders_2004,
	address = {Boston, MA},
	title = {Shaders for game programmers and artists},
	isbn = {1-59200-092-4 978-1-59200-092-0},
	language = {English},
	publisher = {Thomson/Course Technology},
	author = {St-Laurent, Sebastien},
	year = {2004}
}

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