Shaders for game programmers and artists. St-Laurent, S. Thomson/Course Technology, Boston, MA, 2004. bibtex @book{st-laurent_shaders_2004,
address = {Boston, MA},
title = {Shaders for game programmers and artists},
isbn = {1-59200-092-4 978-1-59200-092-0},
language = {English},
publisher = {Thomson/Course Technology},
author = {St-Laurent, Sebastien},
year = {2004}
}
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