A survey of glove-based input. Sturman, D. and Zeltzer, D. IEEE Comput Graph Appl Mag, 14:30--9, 1994.
doi  abstract   bibtex   
Clumsy intermediary devices constrain our interaction with computers and their applications. Glove-based input devices let us apply our manual dexterity to the task. We provide a basis for understanding the field by describing key hand-tracking technologies and applications using glove-based input. The bulk of development in glove-based input has taken place very recently, and not all of it is easily accessible in the literature. We present a cross-section of the field to date. Hand-tracking devices may use the following technologies: position tracking, optical tracking, marker systems, silhouette analysis, magnetic tracking or acoustic tracking. Actual glove technologies on the market include: Sayre glove, MIT LED glove, Digital Data Entry Glove, DataGlove, Dexterous HandMaster, Power Glove, CyberGlove and Space Glove. Various applications of glove technologies include projects into the pursuit of natural interfaces, systems for understanding signed languages, teleoperation and robotic control, computer-based puppetry, and musical performance.<>
@Article{Sturman1994,
  Title                    = {A survey of glove-based input},
  Author                   = {Sturman, D. and Zeltzer, D.},
  Journal                  = {IEEE Comput Graph Appl Mag},
  Year                     = {1994},
  Pages                    = {30--9},
  Volume                   = {14},

  Abstract                 = {Clumsy intermediary devices constrain our interaction with computers and their applications. Glove-based input devices let us apply our manual dexterity to the task. We provide a basis for understanding the field by describing key hand-tracking technologies and applications using glove-based input. The bulk of development in glove-based input has taken place very recently, and not all of it is easily accessible in the literature. We present a cross-section of the field to date. Hand-tracking devices may use the following technologies: position tracking, optical tracking, marker systems, silhouette analysis, magnetic tracking or acoustic tracking. Actual glove technologies on the market include: Sayre glove, MIT LED glove, Digital Data Entry Glove, DataGlove, Dexterous HandMaster, Power Glove, CyberGlove and Space Glove. Various applications of glove technologies include projects into the pursuit of natural interfaces, systems for understanding signed languages, teleoperation and robotic control, computer-based puppetry, and musical performance.<>},
  Doi                      = {10.1109/38.250916},
  ISSN                     = {0272-1716},
  Keywords                 = {data gloves;tracking;virtual reality;CyberGlove;DataGlove;Dexterous HandMaster;Digital Data Entry Glove;MIT LED glove;Power Glove;Sayre glove;Space Glove;acoustic tracking;computer-based puppetry;glove-based input devices;hand-tracking devices;magnetic tracking;manual dexterity;marker systems;musical performance;natural interfaces;optical tracking;position tracking;signed language understanding;silhouette analysis;teleoperation;Acoustic devices;Application software;Computer applications;Data gloves;Light emitting diodes;Magnetic analysis;Magnetic devices;Optical devices;Orbital robotics;Space technology},
  Owner                    = {jf2lin},
  Timestamp                = {2015.04.27}
}
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