An Architecture to Support Large Numbers of Computer-Generated Actors for Distributed Virtual Environments. Stytz, M. R., Banks, S. B., Hutson, L. J., & Jr., E. S. Presence Teleoperators Virtual Environ., 7(6):588-616, 1998.
An Architecture to Support Large Numbers of Computer-Generated Actors for Distributed Virtual Environments. [link]Link  An Architecture to Support Large Numbers of Computer-Generated Actors for Distributed Virtual Environments. [link]Paper  bibtex   
@article{journals/presence/StytzBHS98,
  added-at = {2020-09-01T00:00:00.000+0200},
  author = {Stytz, Martin R. and Banks, Sheila B. and Hutson, Larry J. and Jr., Eugene Santos},
  biburl = {https://www.bibsonomy.org/bibtex/2d2d6add5c31988fd41a0a77466348d8d/dblp},
  ee = {https://doi.org/10.1162/105474698565956},
  interhash = {18a585bae5d012daa9caef0130a198d6},
  intrahash = {d2d6add5c31988fd41a0a77466348d8d},
  journal = {Presence Teleoperators Virtual Environ.},
  keywords = {dblp},
  number = 6,
  pages = {588-616},
  timestamp = {2020-09-09T12:26:09.000+0200},
  title = {An Architecture to Support Large Numbers of Computer-Generated Actors for Distributed Virtual Environments.},
  url = {http://dblp.uni-trier.de/db/journals/presence/presence7.html#StytzBHS98},
  volume = 7,
  year = 1998
}

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