FCJ-075 The Past as the Future? Nostalgia and Retrogaming in Digital Culture. Suominen, J. Publisher: The Fibreculture Journal
Paper abstract bibtex In his article Jaakko Suominen turns to an interesting emergent phenomenon in game culture – that of retrogaming. Retrogaming can include the appropriation or remediation of older games, devices and applications into present-day games, or more broadly the nostalgic collection and playing of first and second generation games and consoles. Suominen investigates both the increasing popularity of such practices, and the way in which the culture and content of retrogaming becomes incorporated into the latest game devices and gameplay.
@misc{suominen_fcj-075_nodate,
title = {{FCJ}-075 {The} {Past} as the {Future}? {Nostalgia} and {Retrogaming} in {Digital} {Culture}},
shorttitle = {{FCJ}-075 {The} {Past} as the {Future}?},
url = {https://eleven.fibreculturejournal.org/fcj-075-the-past-as-the-future-nostalgia-and-retrogaming-in-digital-culture/},
abstract = {In his article Jaakko Suominen turns to an interesting emergent phenomenon in game culture – that of retrogaming. Retrogaming can include the appropriation or remediation of older games, devices and applications into present-day games, or more broadly the nostalgic collection and playing of first and second generation games and consoles. Suominen investigates both the increasing popularity of such practices, and the way in which the culture and content of retrogaming becomes incorporated into the latest game devices and gameplay.},
language = {en-US},
urldate = {2023-12-29},
author = {Suominen, Jaakko},
note = {Publisher: The Fibreculture Journal},
}
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