From Individual Characters to Large Crowds: Augmenting the Believability of Open-World Games through Exploring Social Emotion in Pedestrian Groups. Szymanezyk, O., Dickinson, P., & Duckett, T. In DiGRA Digital Library, January, 2011. Digitial Games Research Association DiGRA.
From Individual Characters to Large Crowds: Augmenting the Believability of Open-World Games through Exploring Social Emotion in Pedestrian Groups [link]Paper  doi  bibtex   
@inproceedings{g89bsv,
 author = {Szymanezyk, Olivier and Dickinson, Patrick and Duckett, Tom},
 booktitle = {DiGRA Digital Library},
 doi = {10.26503/dl.v2011i1.589},
 issn = {2342-9666},
 link = {https://doi.org/10.26503/dl.v2011i1.589},
 month = {January},
 publisher = {Digitial Games Research Association DiGRA},
 title = {From Individual Characters to Large Crowds: Augmenting the Believability of Open-World Games through Exploring Social Emotion in Pedestrian Groups},
 url = {http://dx.doi.org/10.26503/dl.v2011i1.589},
 year = {2011}
}

Downloads: 0