Towards Agent-Based Crowd Simulation in Airports Using Games Technology. Szymanezyk, O., Dickinson, P., & Duckett, T. In Agent and Multi-Agent Systems: Technologies and Applications, pages 524–533, 2011. Springer Berlin Heidelberg.
Towards Agent-Based Crowd Simulation in Airports Using Games Technology [link]Paper  doi  bibtex   
@inproceedings{d8vx3p,
 author = {Szymanezyk, Olivier and Dickinson, Patrick and Duckett, Tom},
 booktitle = {Agent and Multi-Agent Systems: Technologies and Applications},
 doi = {10.1007/978-3-642-22000-5_54},
 isbn = {9783642220005},
 issn = {1611-3349},
 link = {https://doi.org/10.1007/978-3-642-22000-5_54},
 pages = {524–533},
 publisher = {Springer Berlin Heidelberg},
 title = {Towards Agent-Based Crowd Simulation in Airports Using Games Technology},
 url = {http://dx.doi.org/10.1007/978-3-642-22000-5_54},
 year = {2011}
}

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