Composing Music for Games: The Art; Technology and Business of Video Game Scoring. Thomas, C. CRC Press, 2016. bibtex @book{thomas_composing_2016,
title = {Composing {Music} for {Games}: {The} {Art}; {Technology} and {Business} of {Video} {Game} {Scoring}},
publisher = {CRC Press},
author = {Thomas, Chance},
year = {2016},
keywords = {composition, industry, interactive music, textbook},
}
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