On Gamifying an Existing Software System: Method, Conceptual Model and Lessons Learned. Uchôa, A. G. Master's thesis, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), 2019.
On Gamifying an Existing Software System: Method, Conceptual Model and Lessons Learned [pdf]Paper  doi  bibtex   4 downloads  
@mastersthesis{Uchoa19,
  author    = {Anderson Gonçalves Uchôa}, 
  title     = {On Gamifying an Existing Software System: Method, Conceptual Model and Lessons Learned},
  school    = {Pontifical Catholic University of Rio de Janeiro (PUC-Rio)},
  year      = {2019},
  doi = {https://doi.org/10.17771/PUCRio.acad.47298},
  url       = {https://anderson-uchoa.github.io/publications/Uchoa19.pdf}
}
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