On Gamifying an Existing Software System: Method, Conceptual Model and Lessons Learned. Uchôa, A. G. Master's thesis, Pontifical Catholic University of Rio de Janeiro (PUC-Rio), 2019. Paper doi bibtex @mastersthesis{Uchoa19,
author = {Anderson Gonçalves Uchôa},
title = {On Gamifying an Existing Software System: Method, Conceptual Model and Lessons Learned},
school = {Pontifical Catholic University of Rio de Janeiro (PUC-Rio)},
year = {2019},
doi = {https://doi.org/10.17771/PUCRio.acad.47298},
url = {https://anderson-uchoa.github.io/publications/Uchoa19.pdf}
}
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