Real-time Character Motion Effect Enhancement Based on Fluid Simulation. Xu, T., Wu, E., Chen, M., & Xie, M. Int. J. Virtual Real., 11(1):59–68, 2012.
Real-time Character Motion Effect Enhancement Based on Fluid Simulation [link]Paper  doi  bibtex   
@article{DBLP:journals/ijvr/XuWCX12,
  author       = {Tianchen Xu and
                  Enhua Wu and
                  Mo Chen and
                  Ming Xie},
  title        = {Real-time Character Motion Effect Enhancement Based on Fluid Simulation},
  journal      = {Int. J. Virtual Real.},
  volume       = {11},
  number       = {1},
  pages        = {59--68},
  year         = {2012},
  url          = {https://doi.org/10.20870/IJVR.2012.11.1.2838},
  doi          = {10.20870/IJVR.2012.11.1.2838},
  timestamp    = {Mon, 01 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijvr/XuWCX12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}

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