sCool–Game-based learning in computer science class: A case study in secondary education. Steinmaurer, A., Pirker, J., & Gütl, C. International Association of Online Engineering, 2019. bibtex @article{steinmaurer_scoolgame-based_2019,
title = {{sCool}–{Game}-based learning in computer science class: {A} case study in secondary education},
journal = {International Association of Online Engineering},
author = {Steinmaurer, A. and Pirker, J. and Gütl, C.},
year = {2019},
}
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