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  2022 (8)
Choice of CAD Model Adaptation Process for Virtual Reality using Classification Techniques. Danglade, F.; and Guillet, C. Computer-Aided Design and Applications, 19(3): 494–509. 2022.
Choice of CAD Model Adaptation Process for Virtual Reality using Classification Techniques [link]Paper   doi   link   bibtex  
A framework to characterize and influence spatial perception in heterogeneous virtual reality displays. Dorado Collazos, J. L. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers / Universidad de los Andes, Online, February 2022.
A framework to characterize and influence spatial perception in heterogeneous virtual reality displays [link]Paper   link   bibtex  
Artana: Art and Knowledge about Anamorphosis. Dubreuil, S.; Grillet, V.; Laurent, N.; Ling, J.; Minder, E.; Saliou, T.; Villafranca, A.; and Chardonnet, J. In IEEE 3DUI Contest - IEEE Virtual Reality, pages 910–911, Online, March 2022.
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Identification of Key Features for VR Products with VREVIEW: A Topic Model Approach. Qian, Y.; Xiong, Y. Q.; Wang, Y.; Jiang, Y.; Liu, Y.; and Chai, Y. In IEEE Virtual Reality Workshop on Datasets for Developing Intelligent XR Applications (Data4XR), pages 183–188, Online, March 2022.
doi   link   bibtex  
Human Head and Neck Kinematics during Autonomous and Human Braking in Three Initial Head Positions. Mackenzie, J.; Dutschke, J.; Di Loreto, C.; Forrest, M.; Van Den Berg, A.; Merienne, F.; Chardonnet, J.; and Sandoz, B. SAE International Journal of Transportation Safety, 10(2). 2022.
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Vers un modèle d’interaction adaptative et individualisée pour une immersion virtuelle optimisée. Chardonnet, J.; and Guillet, C. May 2022.
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Geometric Deformation for Reducing Optic Flow and Cybersickness Dose Value in VR. Lou, R.; So, R.; and Bechmann, D. In Eurographics 2022 Posters, April 2022.
Geometric Deformation for Reducing Optic Flow and Cybersickness Dose Value in VR [link]Paper   doi   link   bibtex  
Verification of Stereoscopic Projection Systems for Quantitative Distance and Speed Perception Tasks. Schöner, H.; Schmieder, H.; Chardonnet, J.; Colombet, F.; and Kemeny, A. In Driving Simulation Conference, Strasbourg, France, September 2022.
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  2021 (32)
Influence of navigation parameters on cybersickness in virtual reality. Chardonnet, J.; Mirzaei, M. A.; and Merienne, F. Virtual Reality, 25(3): 565–574. September 2021.
Influence of navigation parameters on cybersickness in virtual reality [pdf]Paper   doi   link   bibtex  
Enhanced cognitive workload evaluation in 3D immersive environments with TOPSIS model. Wang, Y.; Chardonnet, J.; and Merienne, F. International Journal of Human-Computer Studies, 147: 102572. March 2021.
Enhanced cognitive workload evaluation in 3D immersive environments with TOPSIS model [pdf]Paper   doi   link   bibtex  
Development of a speed protector to optimize user experience in 3D virtual environments. Wang, Y.; Chardonnet, J.; and Merienne, F. International Journal of Human-Computer Studies, 147: 102578. March 2021.
Development of a speed protector to optimize user experience in 3D virtual environments [pdf]Paper   doi   link   bibtex  
Methodology for Field Evaluation of Impact of Augmented Reality Tools for Maintenance Workers in Aeronautic Industry. Loizeau, Q.; Danglade, F.; Ababsa, F.; and Merienne, F. Frontiers in Virtual Reality, 1: 41. 2021.
Methodology for Field Evaluation of Impact of Augmented Reality Tools for Maintenance Workers in Aeronautic Industry [pdf]Paper   doi   link   bibtex  
Transformer le secteur de la construction par le numérique : un chantier ambitieux et nécessaire. Bourgault, M.; Danjou, C.; Pellerin, R.; Perrier, N.; Boton, C.; Forgues, D.; Iordanova, I.; Poirier, E.; Rivest, L.; and Joblot, L. In Le Québec économique 9 : Perspectives et défis de la transformation numérique, of Le Québec économique, pages 433–456. CIRANO, Québec, Canada, January 2021.
Transformer le secteur de la construction par le numérique : un chantier ambitieux et nécessaire [pdf]Paper   link   bibtex  
Design and Evaluation of a Novel Haptic Interface for Horse-Drawn Carriage Simulation (also presented as ToH Interactive Poster at IEEE WHC 2021). Chardonnet, J.; Ryard, J.; Secheppet, M.; Benezet, C.; Azema, G.; and Leblanc, S. IEEE Transactions on Haptics, 14(3): 491–502. July 2021.
Design and Evaluation of a Novel Haptic Interface for Horse-Drawn Carriage Simulation (also presented as ToH Interactive Poster at IEEE WHC 2021) [pdf]Paper   doi   link   bibtex  
Réduction du mal du simulateur lors de la simulation longue durée pour la validation de véhicules autonomes. Lucas, G. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Online, January 2021.
Réduction du mal du simulateur lors de la simulation longue durée pour la validation de véhicules autonomes [link]Paper   link   bibtex  
Vers une réalité virtuelle (re)centrée sur l’humain. Chardonnet, J. January 2021.
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Using Fuzzy Logic to Involve Individual Differences for Predicting Cybersickness during VR Navigation. Wang, Y.; Chardonnet, J.; Merienne, F.; and Ovtcharova, J. In IEEE Virtual Reality (VR), pages 373–381, Online, April 2021.
Using Fuzzy Logic to Involve Individual Differences for Predicting Cybersickness during VR Navigation [pdf]Paper   doi   link   bibtex  
CAVE vs. HMD in distance perception. Combe, T.; Chardonnet, J.; Merienne, F.; and Ovtcharova, J. In IEEE Virtual Reality (VR), pages 448–449, Online, April 2021.
CAVE vs. HMD in distance perception [pdf]Paper   doi   link   bibtex  
Driving simulator study of the relationship between motion strategy preference and self-reported driving behaviour. Rengifo, C.; Chardonnet, J.; Mohellebi, H.; Paillot, D.; and Kemeny, A. SIMULATION, 97(9): 619–633. September 2021.
Driving simulator study of the relationship between motion strategy preference and self-reported driving behaviour [pdf]Paper   doi   link   bibtex  
Rebirth-20 - relive after the COVID-19 and keep preventing against it. Minder, E.; Sombret, M.; Chardonnet, J.; and Merienne, F. In IEEE 3DUI Contest - IEEE Virtual Reality, pages 673–674, Online, April 2021.
Rebirth-20 - relive after the COVID-19 and keep preventing against it [pdf]Paper   doi   link   bibtex  
A virtual Reality program to enhance performance and emotional control in professional athletes. Neyret, S.; Chardonnet, J.; Ryard, J.; and Campo, M. In 8th MindBrainBody Symposium, Online, March 2021.
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Litigation management process in construction industry. Echternach–Jaubert, M.; Pellerin, R.; and Joblot, L. Procedia Computer Science, 181: 678–684. February 2021.
Litigation management process in construction industry [pdf]Paper   doi   link   bibtex  
Frontal Electroencephalogram Alpha Asymmetry during Mental Stress Related to Workplace Noise. Alyan, E.; Saad, N. M.; Kamel, N.; Yusoff, M. Z.; Zakariya, M. A.; Rahman, M. A.; Guillet, C.; and Merienne, F. Sensors, 21(6): 1968. March 2021.
Frontal Electroencephalogram Alpha Asymmetry during Mental Stress Related to Workplace Noise [pdf]Paper   doi   link   bibtex  
Defining the multisensory parameters in a virtual reality application that can decrease stress and improve performance in professional rugby players. Neyret, S.; Chardonnet, J.; Ryard, J.; Grillet, V.; and Campo, M. In 25th Annual CyberPsychology, CyberTherapy & Social Networking Conference (CYPSY25), Online, September 2021.
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A Task-Centred Methodology to Evaluate the Design of Virtual Reality User Interactions: A Case Study on Hazard Identification. Raimbaud, P.; Lou, R.; Danglade, F.; Figueroa, P.; Hernandez, J. T.; and Merienne, F. Buildings, 11(7): 277. June 2021.
A Task-Centred Methodology to Evaluate the Design of Virtual Reality User Interactions: A Case Study on Hazard Identification [pdf]Paper   doi   link   bibtex  
Adaptive Interaction in XR. Chardonnet, J.; Danglade, F.; and Guillet, C. July 2021.
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Méthodologie de mise en oeuvre d'un dispositif de réalité augmentée en milieu industriel - application à la maintenance. Loizeau, Q. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Online, July 2021.
Méthodologie de mise en oeuvre d'un dispositif de réalité augmentée en milieu industriel - application à la maintenance [link]Paper   link   bibtex  
Deep Learning Architecture for Topological Optimized Mechanical Design Generation with Complex Shape Criterion. Almasri, W.; Bettebghor, D.; Ababsa, F.; Danglade, F.; and Adjed, F. In Fujita, H.; Selamat, A.; Lin, J. C.; and Ali, M., editor(s), Advances and Trends in Artificial Intelligence. Artificial Intelligence Practices, volume 12798, of Lecture Notes in Computer Science, pages 222–234, Kuala Lumpur, Malaysia, June 2021. Springer International Publishing
Deep Learning Architecture for Topological Optimized Mechanical Design Generation with Complex Shape Criterion [pdf]Paper   doi   link   bibtex  
Enhancement of Anticipatory Postural Adjustments by Virtual Reality in Older Adults with Cognitive and Motor Deficits: A Randomised Trial. Bourrelier, J.; Fautrelle, L.; Haratyk, E.; Manckoundia, P.; Mérienne, F.; Mourey, F.; and Kubicki, A. Geriatrics, 6(3): 72. July 2021.
Enhancement of Anticipatory Postural Adjustments by Virtual Reality in Older Adults with Cognitive and Motor Deficits: A Randomised Trial [pdf]Paper   doi   link   bibtex  
Choice of CAD Model Adaptation Process for Virtual Reality using Classification Techniques. Danglade, F.; and Guillet, C. In CAD'21, pages 61–65, Online, July 2021.
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Sensory Feedback and Interactivity: Enhancing Motivation and Engagement for VR Stroke Rehabilitation. Mohd Zuki, F. S.; Sulaiman, S.; Rambli, D. R. A.; Merienne, F.; and Mohamad Saad, M. N. In 2021 International Conference on Computer Information Sciences (ICCOINS), pages 333–338, Kuching, Malaysia, July 2021.
Sensory Feedback and Interactivity: Enhancing Motivation and Engagement for VR Stroke Rehabilitation [pdf]Paper   doi   link   bibtex  
Impact of Human-Centered Vestibular System Model for Motion Control in a Driving Simulator. Rengifo, C.; Chardonnet, J.; Mohellebi, H.; and Kemeny, A. IEEE Transactions on Human-Machine Systems, 51(5): 411–420. October 2021.
Impact of Human-Centered Vestibular System Model for Motion Control in a Driving Simulator [pdf]Paper   doi   link   bibtex  
Conception et commande d'un robot endoscopique continu à actionneurs en polymères électroactifs pour le diagnostic du cancer de la vessie. Jacquemin, Q. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Online, June 2021.
Conception et commande d'un robot endoscopique continu à actionneurs en polymères électroactifs pour le diagnostic du cancer de la vessie [link]Paper   link   bibtex  
Conect - An Application for Hybrid Conferences. Secret, L.; Minder, E.; and Chardonnet, J. In IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), pages 457–458, Online, October 2021.
Conect - An Application for Hybrid Conferences [pdf]Paper   doi   link   bibtex  
Intelligent navigation in virtual reality. Wang, Y. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Paris, France, October 2021.
Intelligent navigation in virtual reality [link]Paper   link   bibtex  
The Influence of Virtual Forest Walk on Physiological and Psychological Responses. Alyan, E.; Combe, T.; Awang Rambli, D. R.; Sulaiman, S.; Merienne, F.; and Diyana, N. International Journal of Environmental Research and Public Health, 18(21): 11420. October 2021.
The Influence of Virtual Forest Walk on Physiological and Psychological Responses [pdf]Paper   doi   link   bibtex  
Technologies immersives, la révolution du virtuel en formation d’ingénieur. Richir, S.; Mraihi, S.; Fleury, S.; Danglade, F.; Scaravetti, D.; Chardonnet, J.; Matheis, D.; and Eynard, R. In Journée Scientifique autour des Environnements de Simulation Numérique et leurs apports à la pédagogie universitaire, Lyon, France, December 2021.
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Skill Level Monitoring Applied to AR Assisted Maintenance. Mompeu, G.; Mérienne, F.; Danglade, F.; and Guillet, C. In EuroXR, volume 13105, of Lecture Notes in Computer Science, pages 158–163, Online, November 2021. Springer International Publishing
Skill Level Monitoring Applied to AR Assisted Maintenance [pdf]Paper   doi   link   bibtex  
The Impact of Virtual Nature Therapy on Stress Responses: A Systematic Qualitative Review. Syed Abdullah, S. S.; Awang Rambli, D. R.; Sulaiman, S.; Alyan, E.; Merienne, F.; and Diyana, N. Forests, 12(12): 1776. December 2021.
The Impact of Virtual Nature Therapy on Stress Responses: A Systematic Qualitative Review [pdf]Paper   doi   link   bibtex  
GMCAD: an original Synthetic Dataset of 2D Designs along their Geometrical and Mechanical Conditions. Almasri, W.; Bettebghor, D.; Adjed, F.; Ababsa, F.; and Danglade, F. In 3rd International Conference on Industry 4.0 and Smart Manufacturing, volume 200, of Procedia Computer Science, pages 337–347, Online, November 2021.
GMCAD: an original Synthetic Dataset of 2D Designs along their Geometrical and Mechanical Conditions [pdf]Paper   doi   link   bibtex  
  2020 (16)
Application of the Relative Visual Performance Model in a Virtual Reality Immersive System. Perroud, B.; Régnier, S.; Kemeny, A.; and Merienne, F. IEEE Transactions on Visualization and Computer Graphics, 26(10): 3128–3132. October 2020.
Application of the Relative Visual Performance Model in a Virtual Reality Immersive System [pdf]Paper   doi   link   bibtex  
A simulation sickness study on a driving simulator equipped with a vibration platform. Lucas, G.; Kemeny, A.; Paillot, D.; and Colombet, F. Transportation Research Part F: Traffic Psychology and Behaviour, 68: 15–22. January 2020.
A simulation sickness study on a driving simulator equipped with a vibration platform [pdf]Paper   doi   link   bibtex  
ImPro: Immersive Prototyping in Virtual Environments for Industrial Designers. Stadler, S.; Cornet, H.; Mazéas, D.; Chardonnet, J.; and Frenkler, F. In Proceedings of the Design Society: DESIGN Conference, volume 1, pages 1375–1384, Online, October 2020.
ImPro: Immersive Prototyping in Virtual Environments for Industrial Designers [pdf]Paper   doi   link   bibtex  
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device. Raimbaud, P.; Alvarez Lopez, M. S.; Figueroa, P.; and Hernandez, J. T. In IEEE Virtual Reality Workshop on Perceptual and Cognitive Issues in Augmented Reality (PERCAR), pages 210–214, Online, March 2020.
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device [pdf]Paper   doi   link   bibtex  
Optimisation virtuelle d’un décor princier de la fin du xive siècle au château de Germolles (Saône-et-Loire). Degrigny, C.; Farrugia, J.; Mérienne, F.; and Pinette, M. In Situ : Revue des patrimoines, (42). June 2020.
Optimisation virtuelle d’un décor princier de la fin du xive siècle au château de Germolles (Saône-et-Loire) [pdf]Paper   doi   link   bibtex  
Contrôle plateforme pour la validation du véhicule autonome sur simulateur dynamique à hautes performances. Rengifo, C. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Online, June 2020.
Contrôle plateforme pour la validation du véhicule autonome sur simulateur dynamique à hautes performances [link]Paper   link   bibtex  
Getting Rid of Cybersickness: In Virtual Reality, Augmented Reality and Simulators. Kemeny, A.; Chardonnet, J.; and Colombet, F. Springer International Publishing, 2020.
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Combining HoloLens and Leap-Motion for Free Hand-Based 3D Interaction in MR Environments. Ababsa, F.; He, J.; and Chardonnet, J. In 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, volume 12242, of Lecture Notes in Computer Science, pages 315–327, Online, September 2020. Springer International Publishing
Combining HoloLens and Leap-Motion for Free Hand-Based 3D Interaction in MR Environments [pdf]Paper   doi   link   bibtex  
Augmented Reality Application in Manufacturing Industry: Maintenance and Non-destructive Testing (NDT) Use Cases. Ababsa, F. In 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, volume 12243, of Lecture Notes in Computer Science, pages 333–344, Online, September 2020. Springer International Publishing
Augmented Reality Application in Manufacturing Industry: Maintenance and Non-destructive Testing (NDT) Use Cases [pdf]Paper   doi   link   bibtex  
Utilisation du BIM dans une application RV à des fins de maintenance d'un bâtiment. Jin, Y.; Joblot, L.; Lou, R.; and Merienne, F. In eCONFERE, Online, July 2020.
Utilisation du BIM dans une application RV à des fins de maintenance d'un bâtiment [pdf]Paper   link   bibtex  
Driving Simulation & Virtual Reality: Introduction to the Special issue of TRF. Chardonnet, J.; Kemeny, A.; and Charlton, S. G. Transportation Research Part F: Traffic Psychology and Behaviour, 74: 484–486. October 2020.
Driving Simulation & Virtual Reality: Introduction to the Special issue of TRF [pdf]Paper   doi   link   bibtex  
La réalité virtuelle pour les besoins de l'industrie du bâtiment : guider la conception des interactions utilisateurs grâce à une méthodologie centrée sur les tâches. Raimbaud, P. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers / Universidad de los Andes, Online, November 2020.
La réalité virtuelle pour les besoins de l'industrie du bâtiment : guider la conception des interactions utilisateurs grâce à une méthodologie centrée sur les tâches [link]Paper   link   bibtex  
A First Step Towards Cage-based Deformation in Virtual Reality. Scalas, A.; Zhu, Y.; Giannini, F.; Lou, R.; Lupinetti, K.; Monti, M.; Mortara, M.; and Spagnuolo, M. In Smart Tools and Applications in computer Graphics - Eurographics Italian Chapter Conference, pages 119–130, Online, November 2020.
A First Step Towards Cage-based Deformation in Virtual Reality [pdf]Paper   doi   link   bibtex  
Apport des simulations immersives pour l’étude du comportement dynamique des occupants d'un véhicule. Di Loreto, C. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Online, December 2020.
Apport des simulations immersives pour l’étude du comportement dynamique des occupants d'un véhicule [link]Paper   link   bibtex  
Développement de techniques de navigation en immersion virtuelle : vers la personnalisation de l'interaction. Chardonnet, J. Ph.D. Thesis, Université Polytechnique des Hauts-de-France, Online, December 2020.
Développement de techniques de navigation en immersion virtuelle : vers la personnalisation de l'interaction [link]Paper   link   bibtex  
3D Human Pose Estimation with a Catadioptric Sensor in Unconstrained Environments Using an Annealed Particle Filter. Ababsa, F.; Hadj-Abdelkader, H.; and Boui, M. Sensors, 20(23): 6985. December 2020.
3D Human Pose Estimation with a Catadioptric Sensor in Unconstrained Environments Using an Annealed Particle Filter [pdf]Paper   doi   link   bibtex  
  2019 (32)
Model of realism score for immersive VR systems. Perroud, B.; Régnier, S.; Kemeny, A.; and Merienne, F. Transportation Research Part F: Traffic Psychology and Behaviour, 61: 238–251. February 2019.
Model of realism score for immersive VR systems [pdf]Paper   doi   link   bibtex  
Learning eco-driving behaviour in a driving simulator: Contribution of instructional videos and interactive guidance system. Beloufa, S.; Cauchard, F.; Vedrenne, J.; Vailleau, B.; Kemeny, A.; Mérienne, F; and Boucheix, J. Transportation Research Part F: Traffic Psychology and Behaviour, 61: 201–216. February 2019.
Learning eco-driving behaviour in a driving simulator: Contribution of instructional videos and interactive guidance system [pdf]Paper   doi   link   bibtex  
Feasibility Analysis for Constrained Model Predictive Control Based Motion Cueing Algorithm. Rengifo, C.; Chardonnet, J.; Mohellebi, H.; Paillot, D.; and Kemeny, A. In IEEE International Conference on Robotics and Automation (ICRA), pages 2076–2082, Montréal, Canada, May 2019.
Feasibility Analysis for Constrained Model Predictive Control Based Motion Cueing Algorithm [pdf]Paper   doi   link   bibtex  
Towards EEG-Based Haptic Interaction within Virtual Environments. Tarng, S.; Wang, D.; Hu, Y.; and Merienne, F. In IEEE Virtual Reality (VR), pages 1179–1180, Osaka, Japan, March 2019.
Towards EEG-Based Haptic Interaction within Virtual Environments [pdf]Paper   doi   link   bibtex  
Evaluation of Spatial Filtering Algorithms for Visual Interactions in CAVEs. Lassagne, A.; Kemeny, A.; Posselt, J.; and Merienne, F. IEEE Computer Graphics and Applications, 39(1): 53–63. February 2019.
Evaluation of Spatial Filtering Algorithms for Visual Interactions in CAVEs [pdf]Paper   doi   link   bibtex  
Homing by triangle completion in consumer-oriented virtual reality environments. Dorado, J. L.; Figueroa, P.; Chardonnet, J.; Merienne, F.; and Hernández, T. In 2nd IEEE VR Workshop on Neuroscience and Virtuality - IEEE Virtual Reality, pages 1652–1657, Osaka, Japan, March 2019.
Homing by triangle completion in consumer-oriented virtual reality environments [pdf]Paper   doi   link   bibtex  
Design of a Semiautomatic Travel Technique in VR Environments. Wang, Y.; Chardonnet, J.; and Merienne, F. In IEEE Virtual Reality (VR), pages 1223–1224, Osaka, Japan, March 2019.
Design of a Semiautomatic Travel Technique in VR Environments [pdf]Paper   doi   link   bibtex  
BIM-based mixed reality application for supervision of construction. Raimbaud, P.; Lou, R.; Merienne, F.; Danglade, F.; Figueroa, P.; and Hernández, T. In 1st IEEE VR Workshop on Smart Work Technologies - IEEE Virtual Reality, pages 1903–1907, Osaka, Japan, March 2019.
BIM-based mixed reality application for supervision of construction [pdf]Paper   doi   link   bibtex  
Perceived space and spatial performance during path-integration tasks in consumer-oriented virtual environments. Dorado, J. L.; Figueroa, P.; Chardonnet, J.; Merienne, F.; and Hernández, T. In IEEE Virtual Reality (VR), pages 896–897, Osaka, Japan, March 2019.
Perceived space and spatial performance during path-integration tasks in consumer-oriented virtual environments [pdf]Paper   doi   link   bibtex  
VR Sickness Prediction for Navigation in Immersive Virtual Environments using Deep Long Short Term Memory Model. Wang, Y.; Chardonnet, J.; and Merienne, F. In 1st IEEE VR Workshop on Immersive Sickness Prevention - IEEE Virtual Reality, pages 1874–1881, Osaka, Japan, March 2019.
VR Sickness Prediction for Navigation in Immersive Virtual Environments using Deep Long Short Term Memory Model [pdf]Paper   doi   link   bibtex  
Reducing Cybersickness by Geometry Deformation. Lou, R.; and Chardonnet, J. In IEEE Virtual Reality (VR), pages 1058–1059, Osaka, Japan, March 2019.
Reducing Cybersickness by Geometry Deformation [pdf]Paper   doi   link   bibtex  
La réalité virtuelle/réalité augmentée : du concept au déploiement. Chardonnet, J. January 2019.
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Real car versus driving simulator comparison of head dynamics in emergency braking events. Di Loreto, C.; Chardonnet, J.; Mackenzie, J.; Dutschke, J.; Van Den Berg, A.; Forrest, M.; Merienne, F.; and Sandoz, B. In Driving Simulation Conference, pages 51–55, Strasbourg, France, September 2019.
Real car versus driving simulator comparison of head dynamics in emergency braking events [pdf]Paper   link   bibtex  
Head dynamics during emergency braking events. Di Loreto, C.; Dutschke, J.; Forrest, M.; Van Den Berg, A.; Chardonnet, J.; Merienne, F.; Mackenzie, J.; and Sandoz, B. In 44ème congrès de la société de Biomecanique, Poitiers, France, October 2019.
Head dynamics during emergency braking events [pdf]Paper   link   bibtex  
Study of the autonomous vehicle users’ behaviour in driving simulation. Chardonnet, J. June 2019.
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3D Human Tracking with Catadioptric Omnidirectional Camera. Ababsa, F.; Hadj-Abdelkader, H.; and Boui, M. In International Conference on Multimedia Retrieval, pages 73–77, Ottawa, Canada, June 2019.
3D Human Tracking with Catadioptric Omnidirectional Camera [pdf]Paper   doi   link   bibtex  
Un environnement virtuel interactif et immersif pour faciliter la créativité collective des citoyens dans les projets de design urbain. Faliu, B. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers / ISEN Toulon, Toulon, France, July 2019.
Un environnement virtuel interactif et immersif pour faciliter la créativité collective des citoyens dans les projets de design urbain [link]Paper   link   bibtex  
Study of visual corrections in a dynamic driving simulator. Lucas, G.; Colombet, F.; Paillot, D.; and Kemeny, A. In Driving Simulation Conference, pages 163–164, Strasbourg, France, September 2019.
Study of visual corrections in a dynamic driving simulator [pdf]Paper   link   bibtex  
Evaluating added value of augmented reality to assist aeronautical maintenance workers - Experimentation on on-field use case. Loizeau, Q.; Danglade, F.; Ababsa, F.; and Merienne, F. In EuroVR, volume 11883, of Lecture Notes in Computer Science, pages 151–169, Tallinn, Estonia, October 2019. Springer
Evaluating added value of augmented reality to assist aeronautical maintenance workers - Experimentation on on-field use case [pdf]Paper   doi   link   bibtex  
L'humain dans le véhicule ou l'importance de la simulation. Chardonnet, J. September 2019.
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Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations. Lassagne, A.; Kemeny, A.; Posselt, J.; and Merienne, F. Journal of Traffic and Transportation Engineering, 7(3): 130–137. June 2019.
Comparing Tangible and Fully Virtual Haptic Systems for HMI Studies in Simulated Driving Situations [pdf]Paper   doi   link   bibtex  
Knowledge-Based Open Performance Measurement System (KBO-PMS) for a Garment Product Development Process in Big Data Environment. Hong, Y.; Wu, T.; Zeng, X.; Wang, Y.; Yang, W.; and Pan, Z. IEEE Access, 7: 129910–129929. 2019.
Knowledge-Based Open Performance Measurement System (KBO-PMS) for a Garment Product Development Process in Big Data Environment [pdf]Paper   doi   link   bibtex  
Visual Cognitive Driving Distraction Detection using EEG. Mohamad Yuzoff, N. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, December 2019.
Visual Cognitive Driving Distraction Detection using EEG [link]Paper   link   bibtex  
Geometry deformation for reducing cybersickness in VR. Lou, R. In Journées Françaises d’Informatique Graphique et de Réalité Virtuelle, pages 229–234, Marseille, France, November 2019.
Geometry deformation for reducing cybersickness in VR [pdf]Paper   link   bibtex  
A Virtual Reality and BIM Approach for Clash Resolution. Raimbaud, P.; Bonilla Palacios, M.; Romero Cortes, J. P.; Figueroa, P.; Lou, R.; Danglade, F.; Merienne, F.; and Hernandez, J. T. In EuroVR, of The application track, posters and demos of EuroVR, pages 37, Tallinn, Estonia, October 2019.
A Virtual Reality and BIM Approach for Clash Resolution [pdf]Paper   link   bibtex  
A Visual Analytics Framework Case Study: Understanding Colombia’s National Administrative Department of Statistics Datasets. Raimbaud, P.; Espitia Castillo, J. C.; and Guerra-Gomez, J. A. In 5th Iberoamerican Workshop on Human-Computer Interaction, volume 1114, of Communications in Computer and Information Science, pages 57–72, Puebla, Mexico, June 2019. Springer International Publishing
A Visual Analytics Framework Case Study: Understanding Colombia’s National Administrative Department of Statistics Datasets [pdf]Paper   doi   link   bibtex  
BIM-based mixed reality environments to improve AEC task performance. Raimbaud, P.; Merienne, F.; Figueroa, P.; Danglade, F.; Lou, R.; and Hernandez, J. T. In 2nd Workshop CATAÏ, Bogota, Colombia, October 2019.
BIM-based mixed reality environments to improve AEC task performance [pdf]Paper   link   bibtex  
Apprendre à conduire un attelage avec le simulateur interactif coMtactS. Bénézet, C.; Chardonnet, J.; Secheppet, M.; Azéma, G.; Ryard, J.; Leblanc, S.; Basty, L.; Hereau, M.; and Vinck, R. In Journées sciences et innovations équines, pages 1–4, Saumur, France, May 2019.
Apprendre à conduire un attelage avec le simulateur interactif coMtactS [link]Paper   link   bibtex  
An Efficient Human Activity Recognition Technique Based on Deep Learning. Khelalef, A.; Ababsa, F.; and Benoudjit, N. Pattern Recognition and Image Analysis, 29(4): 702–715. December 2019.
An Efficient Human Activity Recognition Technique Based on Deep Learning [pdf]Paper   doi   link   bibtex  
Proposed Conceptual Design Model of Persuasive Game for Upper limb for Stroke Rehabilitation. Omar, M. Y. B.; Rambli, D. R. A.; Sulaiman, S.; Shiratuddin, M. F.; Merienne, F.; and Vanhalle, D. In 2019 IEEE Conference on Graphics and Media (GAME), pages 44–48, Pulau Pinang, Malaysia, November 2019.
Proposed Conceptual Design Model of Persuasive Game for Upper limb for Stroke Rehabilitation [pdf]Paper   doi   link   bibtex  
Influence of fear on the head kinematic under dynamic solicitations. Sandoz, B.; Chalhoub, J.; Loreto, C. D.; Laporte, S.; and Vidal, P. Computer Methods in Biomechanics and Biomedical Engineering, 22(sup1): S219–S220. October 2019.
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Head dynamics during emergency braking events. Di Loreto, C.; Dutschke, J.; Forrest, M.; Berg, A. V. D.; Chardonnet, J.; Mérienne, F.; Mackenzie, J.; and Sandoz, B. Computer Methods in Biomechanics and Biomedical Engineering, 22(sup1): S224–S226. October 2019.
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  2018 (38)
VR/AR interactions, Driving Simulation and Education & Health. Merienne, F. May 2018.
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Toward customized virtual reality: the case of navigation. Chardonnet, J. May 2018.
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3D Tracking for Augmented Reality and Human Behaviour analysis. Ababsa, F. May 2018.
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Smart Adaptation of BIM for Virtual Reality, Depending on Building Project Actors’ Needs. Raimbaud, P.; Lou, R.; Danglade, F.; Merienne, F.; Hernández, T.; and Figueroa, P. In 1er Workshop CATAÏ France-Colombie, Lyon, France, June 2018.
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Effect of Closed-Loop Motion Cueing Algorithm for a Six-Degrees-of-Freedom Dynamic Simulator on Pupil Diameter as a Driver Stress Factor. Aykent, B.; Paillot, D.; Merienne, F.; and Kemeny, A. SAE Technical Papers, (2018-01-6004). October 2018.
Effect of Closed-Loop Motion Cueing Algorithm for a Six-Degrees-of-Freedom Dynamic Simulator on Pupil Diameter as a Driver Stress Factor [pdf]Paper   doi   link   bibtex  
Approche topologique de la métrologie du mouvement pour des applications en réalité virtuelle. Bensekka, C. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, October 2018.
Approche topologique de la métrologie du mouvement pour des applications en réalité virtuelle [link]Paper   link   bibtex  
Free Hand-Based 3D Interaction in Optical See-Through Augmented Reality Using Leap Motion. Ababsa, F.; He, J.; and Chardonnet, J. In EuroVR, London, UK, October 2018.
Free Hand-Based 3D Interaction in Optical See-Through Augmented Reality Using Leap Motion [pdf]Paper   link   bibtex  
A Semiautomatic Navigation Interface to Reduce Visually Induced Motion Sickness in Virtual Reality. Wang, Y.; Chardonnet, J.; and Merienne, F. In Journées de la Réalité Virtuelle, pages 47–52, Evry, France, October 2018.
A Semiautomatic Navigation Interface to Reduce Visually Induced Motion Sickness in Virtual Reality [pdf]Paper   link   bibtex  
Towards improving the future of manufacturing through digital twin and augmented reality technologies. Rabah, S.; Assila, A.; Khouri, E.; Maier, F.; Ababsa, F.; Borny, V.; Maier, P.; and Merienne, F. Procedia Manufacturing, Special issue on 28th International Conference on Flexible Automation and Intelligent Manufacturing, 17: 460–467. June 2018.
Towards improving the future of manufacturing through digital twin and augmented reality technologies [pdf]Paper   doi   link   bibtex  
Angular Velocity Perception Threshold and Sense of Presence for a Three Degrees of Freedom (DOF) Driving Simulator in Virtual Environment. Aykent, B.; Chardonnet, J.; Merienne, F.; and Kemeny, A. SAE Technical Papers, (2018-01-5043). October 2018.
Angular Velocity Perception Threshold and Sense of Presence for a Three Degrees of Freedom (DOF) Driving Simulator in Virtual Environment [pdf]Paper   doi   link   bibtex  
Usability of Augmented Reality in Aeronautic Maintenance, Repair and Overhaul. Fischini, A.; Ababsa, F.; and Grasser, M. In ICAT EGVE, pages 191–194, Limassol, Cyprus, November 2018.
Usability of Augmented Reality in Aeronautic Maintenance, Repair and Overhaul [pdf]Paper   doi   link   bibtex  
Speed Profile Optimization for Enhanced Passenger Comfort: An Optimal Control Approach. Wang, Y.; Chardonnet, J.; and Merienne, F. In 21st IEEE International Conference on Intelligent Transportation Systems, pages 723–728, Maui, Hawaii, USA, November 2018.
Speed Profile Optimization for Enhanced Passenger Comfort: An Optimal Control Approach [pdf]Paper   doi   link   bibtex  
Design in context of use: An experiment with a multi-view and multi-representation system for collaborative design. Li, B.; Segonds, F.; Mateev, C.; Lou, R.; and Merienne, F. Computers in Industry, 103: 28–37. December 2018.
Design in context of use: An experiment with a multi-view and multi-representation system for collaborative design [pdf]Paper   doi   link   bibtex  
User experience comparison among touchless, haptic and voice Head-Up Displays interfaces in automobiles. Betancur, J. A.; Gómez, N.; Castro, M.; Merienne, F.; and Suárez, D. International Journal on Interactive Design and Manufacturing (IJIDeM), 12(4): 1469–1479. November 2018.
User experience comparison among touchless, haptic and voice Head-Up Displays interfaces in automobiles [pdf]Paper   doi   link   bibtex  
Vibrotactile and Force Collaboration within 3D Virtual Environments. Tarng, S.; Erfanian, A.; Hu, Y.; and Merienne, F. In 2018 IEEE 22nd International Conference on Computer Supported Cooperative Work in Design (CSCWD), pages 330–335, Nanjing, China, May 2018.
Vibrotactile and Force Collaboration within 3D Virtual Environments [pdf]Paper   doi   link   bibtex  
Comparing Real and Virtual Object Manipulation by Physiological Signals Analysis: a first study. Mirzaei, M. A.; Chardonnet, J.; and Merienne, F. In 2nd International Conference on Computer-Human Interaction Research and Applications, pages 108–115, Sevilla, Spain, September 2018.
Comparing Real and Virtual Object Manipulation by Physiological Signals Analysis: a first study [pdf]Paper   doi   link   bibtex  
Performance evaluation of passive haptic feedback for tactile HMI design in CAVEs. Lassagne, A.; Kemeny, A.; Posselt, J.; and Merienne, F. IEEE Transactions on Haptics, 11(1): 119–127. January 2018.
Performance evaluation of passive haptic feedback for tactile HMI design in CAVEs [pdf]Paper   doi   link   bibtex  
Augmented Reality assistance for R&D assembly in Aeronautics. Pruvost, M.; Mialocq, P.; and Ababsa, F. In EuroVR, London, UK, October 2018.
Augmented Reality assistance for R&D assembly in Aeronautics [pdf]Paper   link   bibtex  
Retour sensoriel du toucher dans des environnements virtuels. Lassagne, A. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, May 2018.
Retour sensoriel du toucher dans des environnements virtuels [link]Paper   link   bibtex  
From human adaptation to personalization for virtual immersion. Merienne, F. November 2018.
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Solving the Constrained Problem in Model Predictive Control based Motion Cueing Algorithm with a Neural Network Approach. Rengifo, C.; Chardonnet, J.; Paillot, D.; Mohellebi, H.; and Kemeny, A. In Driving Simulation Conference, pages 63–69, Antibes, France, September 2018.
Solving the Constrained Problem in Model Predictive Control based Motion Cueing Algorithm with a Neural Network Approach [pdf]Paper   link   bibtex  
Effects in latency in immersive display systems for Virtaul Reality and Driving Simulation. Perroud, B.; Régnier, S.; Kemeny, A.; and Merienne, F. In Driving Simulation Conference, pages 147–150, Antibes, France, September 2018.
Effects in latency in immersive display systems for Virtaul Reality and Driving Simulation [pdf]Paper   link   bibtex  
Perception of Absolute Distances within Different Visualization Systems: HMD and CAVE. Ghinea, M.; Frunza, D.; Chardonnet, J.; Merienne, F.; and Kemeny, A. In 5th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, volume 10850, of Lecture Notes in Computer Science, pages 148–161, Otranto, Italy, June 2018. Springer
Perception of Absolute Distances within Different Visualization Systems: HMD and CAVE [pdf]Paper   doi   link   bibtex  
Large scale collaborative autonomous vehicle simulation and analysis using smartphones. Kemeny, A.; Icart, E.; Sepchat, A.; Colombet, F.; Espié, S.; and Chardonnet, J. In Driving Simulation Conference, pages 157–161, Antibes, France, September 2018.
Large scale collaborative autonomous vehicle simulation and analysis using smartphones [pdf]Paper   link   bibtex  
Human behavior understanding when using Head-Up Display systems in autonomous driving situations. Betancur, J. A.; Plouzeau, J.; Merienne, F.; and Suarez Venegas, D. R. In Driving Simulation Conference, pages 35–41, Antibes, France, September 2018.
Human behavior understanding when using Head-Up Display systems in autonomous driving situations [pdf]Paper   link   bibtex  
Using cybersickness indicators to adapt navigation in virtual reality: a pre-study. Plouzeau, J.; Chardonnet, J.; and Merienne, F. In IEEE Virtual Reality (VR), pages 661–662, Reutlingen, Germany, March 2018.
Using cybersickness indicators to adapt navigation in virtual reality: a pre-study [pdf]Paper   doi   link   bibtex  
WoaH: A Virtual Reality Work-at-height Simulator. Di Loreto, C.; Chardonnet, J.; Ryard, J.; and Rousseau, A. In IEEE Virtual Reality (VR), pages 281–288, Reutlingen, Germany, March 2018.
WoaH: A Virtual Reality Work-at-height Simulator [pdf]Paper   doi   link   bibtex  
Heterogeneous, Distributed Mixed Reality Applications. A Concept. Figueroa, P.; Hernández, T.; Merienne, F.; Chardonnet, J.; Dorado, J. L.; and López Pacheco, J. S. In IEEE Virtual Reality (VR), pages 549–550, Reutlingen, Germany, March 2018.
Heterogeneous, Distributed Mixed Reality Applications. A Concept [pdf]Paper   doi   link   bibtex  
Design and prototyping of an interactive virtual environment to foster citizen participation and creativity in urban design. Faliu, B.; Siarheyeva, A.; Lou, R.; and Merienne, F. In 27th International Conference on Information Systems Development, volume 34, of Lecture Notes in Information Systems and Organisation, pages 55–78, Lund, Sweden, August 2018. Springer
Design and prototyping of an interactive virtual environment to foster citizen participation and creativity in urban design [pdf]Paper   doi   link   bibtex  
A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays. Dorado, J. L.; Chardonnet, J.; Figueroa, P.; Merienne, F.; and Hernández, T. In 1er Workshop CATAÏ France-Colombie, pages 1–11, Lyon, France, June 2018.
A perceptual calibration method to ameliorate the phenomenon of non-size-constancy in hetereogeneous VR displays [pdf]Paper   doi   link   bibtex  
Réalité virtuelle et augmentée : quels enjeux et usages pour l’industrie du futur. Ababsa, F. October 2018.
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Interaction en réalité virtuelle : enjeux technologiques et humains. Chardonnet, J. October 2018.
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Smart adaptation of BIM for virtual reality, depending on building project actors’ needs: the nursery case. Raimbaud, P.; Merienne, F.; Danglade, F.; Lou, R.; Hernández, T.; and Figueroa, P. In IEEE Virtual Reality (VR), pages 667–668, Reutlingen, Germany, March 2018.
Smart adaptation of BIM for virtual reality, depending on building project actors’ needs: the nursery case [pdf]Paper   doi   link   bibtex  
A Virtual Reality Simulator to Detect Acrophobia in Work-at-Height Situations. Chardonnet, J.; Di Loreto, C.; Ryard, J.; and Rousseau, A. In IEEE Virtual Reality (VR), pages 747–748, Reutlingen, Germany, March 2018.
A Virtual Reality Simulator to Detect Acrophobia in Work-at-Height Situations [pdf]Paper   doi   link   bibtex  
An exploration on the integration of vibrotactile and force cues for 3D interactive tasks. Tarng, S.; Erfanian, A.; Hu, Y.; and Merienne, F. In IEEE Virtual Reality (VR), pages 1–2, Reutlingen, Germany, March 2018.
An exploration on the integration of vibrotactile and force cues for 3D interactive tasks [pdf]Paper   doi   link   bibtex  
A simulation sickness study on a driving simulator equipped with a vibration platform. Lucas, G.; Kemeny, A.; Paillot, D.; and Colombet, F. In Driving Simulation Conference, pages 19–21, Antibes, France, September 2018.
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Immersion visuelle réaliste : proposition d'un modèle d'évaluation. Perroud, B. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, December 2018.
Immersion visuelle réaliste : proposition d'un modèle d'évaluation [link]Paper   link   bibtex  
CBCRS: An open case-based color recommendation system. Hong, Y.; Zeng, X.; Wang, Y.; Bruniaux, P.; and Chen, Y. Knowledge-Based Systems, 141: 113–128. February 2018.
CBCRS: An open case-based color recommendation system [pdf]Paper   doi   link   bibtex  
  2017 (28)
Multi-user interface and its use for collaborative work with multiple representations of Digital Mock-Up. Li, B. Ph.D. Thesis, Ecole Nationale Supérieure d'Arts et Métiers, Chalon-sur-Saône, France, December 2017.
Multi-user interface and its use for collaborative work with multiple representations of Digital Mock-Up [link]Paper   link   bibtex  
Joint collaboration in VR/AR between ENSAM and industry - The example of LiV. Chardonnet, J. October 2017.
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Selection of Measurement Method for Detection of Driver Visual Cognitive Distraction: A Review. Yuzoff, N. M.; Amad, R. F.; Guillet, C.; Malik, A. S.; Saad, N. M.; and Merienne, F. IEEE Access, 5: 22844–22854. 2017.
Selection of Measurement Method for Detection of Driver Visual Cognitive Distraction: A Review [pdf]Paper   doi   link   bibtex  
Virtual Reality: Principles and Applications. Merienne, F. Encyclopedia of Computer Science and Technology,1–11. 2017.
Virtual Reality: Principles and Applications [pdf]Paper   doi   link   bibtex  
Multi-user interface for co-located real-time work with digital mock-up: a way to foster collaboration?. Li, B.; Lou, R.; Segonds, F.; and Merienne, F. International Journal on Interactive Design and Manufacturing (IJIDeM), 11(3): 609–621. August 2017.
Multi-user interface for co-located real-time work with digital mock-up: a way to foster collaboration? [pdf]Paper   doi   link   bibtex  
Shaping the pace - a digital design heuristics tool to support creation of urban design by non-professionnals. Faliu, B. Research and Science Today, Supplement No. 2: 126–135. October 2017.
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Augmented reality as an aid for the use of machine tools. Chardonnet, J.; Fromentin, G.; and Outeiro, J. Research and Science Today, Supplement No. 2: 25–31. October 2017.
Augmented reality as an aid for the use of machine tools [pdf]Paper   link   bibtex  
Asymetric Telecollaboration in Virtual Reality. Porssut, T.; and Chardonnet, J. In IEEE Virtual Reality (VR), pages 289–290, Los Angeles, USA, March 2017.
Asymetric Telecollaboration in Virtual Reality [pdf]Paper   doi   link   bibtex  
Dynamic Platform for Virtual Reality Applications. Plouzeau, J.; Chardonnet, J.; and Merienne, F. In EuroVR, pages 2–5, Laval, France, December 2017.
Dynamic Platform for Virtual Reality Applications [pdf]Paper   link   bibtex  
Multi-view VR system for co-located multidisciplinary collaboration and its application in ergonomic design. Li, B.; Lou, R.; Posselt, J.; Segonds, F.; Merienne, F.; and Kemeny, A. In 23rd ACM Symposium on Virtual Reality Software and Technology, pages 1–2, Gothenburg, Sweden, November 2017.
Multi-view VR system for co-located multidisciplinary collaboration and its application in ergonomic design [pdf]Paper   doi   link   bibtex  
New VR navigation techniques to reduce cybersickness. Kemeny, A.; George, P.; Merienne, F.; and Colombet, F. In Electronic Imaging 2017, pages 48–53, San Francisco, USA, February 2017.
New VR navigation techniques to reduce cybersickness [pdf]Paper   doi   link   bibtex  
Shaping the pace - a digital design heuristics tool to support creation of urban design by non-professionnals. Faliu, B. In MIT Conference: Management and Innovative Technologies, pages 1–9, Sinaia, Romania, September 2017.
Shaping the pace - a digital design heuristics tool to support creation of urban design by non-professionnals [pdf]Paper   link   bibtex  
Force and vibrotactile integration for 3D user interaction within virtual environments. Erfanian, A.; Tarng, S.; Hu, Y.; Plouzeau, J.; and Merienne, F. In IEEE Symposium on 3D User Interfaces (3DUI), pages 87–94, Los Angeles, USA, March 2017.
Force and vibrotactile integration for 3D user interaction within virtual environments [pdf]Paper   doi   link   bibtex